Faculty of Engineering at the University of Deusto
We are engineers, pedagogues and psychologists, and collaborate with research groups, educational institutions and companies to strengthen our activity and achieve excellence in research.
We deal with the use of technology and innovative resources to increase the interest of youth in STEAM, in particular Computational Thinking skills
Children learn playing in formal and informal settings. We develop playful resources and tools to learn STEAM related concepts.
Experimentation is essential to consolidate knowledge and skills. We develop remote experiments that allow users to manage a real experiment through a Web interface using different devices.
The use of data collected from educational technology provides valuable insights about the learning process.
We develop serious games, remote laboratories for schools and industry, consider mobile context and inclusive learning, we apply learning analytics to obtain evidences about students' learning and knowledge assessment
Five schools in Spain have already implemented different PLATON interdisciplinary inquiry-based activities. The Sagrado Corazón school in Salamanca, has carried out PLATON’s activities and methodology in the subjects of biology and geology, physics and chemistry and computer science, a complete interdisciplinary approach. They have implemented the activity on the extinction of dinosaurs in the fourth […]
Within the framework of the European project PLATON: Promoting innovative Learning Approaches for the Teaching Of Natural science, several open resources have been created and made available to the entire educational community. All the resources are on the PLATON website, http://platon-project.eu/, in the e-Agora section, and all of them are available in English, Greek, Portuguese […]
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