Former Members

Paúl Ubierna

Paúl Ubierna is currently in his second year of the Primary Education degree, specialized in Therapeutic Pedagogy in the University of Deusto, Bilbao. He followed a scientific-technological baccalaureate because he was always thinking about doing engineering. He is a great fan of sports, new technologies, and sciences in general because he believes that in order to have a future in which everything goes correctly, scientific knowledge must be expanded among all people, starting with children. He, as a future teacher, believes that a good education is a key to building the best possible society and says that technology is a means to improve the way we educate.

Pablo Montón

Pablo Montón is in his second year of the Primary Education degree with a major in Therapeutic Pedagogy at the University of Deusto in Bilbao. He is currently working at the Deusto LearningLab on the Project Inspira STEAM. He believes that a good education is a key to building the best possible society and says that technology is a means that helps improve the way of educating.

Ioanna Kanellopoulou

Ioanna Kanellopoulou holds a degree from the Computer Engineering and Informatics Department of University of Patras and a Master's Degree in ICT in Education (University of Patras, 2015). She has been involved in several projects related to Computational Thinking, online learning, support and promotion of ICT in education as a member of the Educational Technology Sector of Computer Technology Institute of Patras, Greece. In October 2017 she joined LearningLab team as a PhD research candidate focusing on the research topic "Learning Analytics for Computational Thinking assessment" under the Marie Skłodowska-Curie COFUND action.

Ekaitz Polledo

Ekaitz Polledo is research assistant in Deusto LearningLab since 2015. He holds a Bachelor Degree in Computer Engineering (2016) and a Master Degree in Computer Engineering (2018). He has been involved in several projects related to serious games, computational thinking, gender equity or classroom interaction. He is currently participanting in MoPED and STEAM Decks international projects and has developed Kodetu (Computational thinking development), Tichnology (Classroom Teacher-Student Interaction tool) and SuperWoman (Gender equity mobile game). Currently, he is developing his PhD research project focusing on the development of Computational Thinking skills.

María Baliño

María Baliño is studying for her second year of an Industrial, Electronics, and Automation Degree at Deusto University. She collaborated as an intern in the LearningLab research team and monitors schools and regions which are taking part in the project Inspira STEAM.

Her main strong points are being tenacious and organized in her studies and jobs.

Also, she is concerned about learning about new technologies that can help to ease our daily lives.

Inés Darpont

Inés Darpont Cumia is a Business Administration & Management Development student who is currently coursing her last year, therefore ready to enter the professional world. Not only does she seek to improve academically, but she is also interested in her personal development. She has a special interest in Consultancy and Finance specializations, areas she looks forward to exploring during her 6 months internship.

Boasting skills of initiative, high organizational capacity and a passion for languages - especially English.

Alejandro Lorite

Alejandro Lorite is studying his last year of a 5-year-long double degree in Computer Science + Industrial Electronics and Automation at the University of Deusto. He has also been working for the university for 3 years directly supporting programming classes' students, as well as students from other universities and high schools. His main fields of interest focus on developing small and useful projects and devices for everyday life. He believes that learning is key for a society to flourish and technology can make learning more accessible and prosperous for all.

Aitor Santamaria Zuluaga

Aitor Santamaria Zuluaga holds a Bachelor’s Degree in Computer Engineering at the University of Deusto, and worked in LearningLab team since the beginning of the course 2018/2019. His main field of interest is everything related to teaching, together with the use of technology. He manifests special interest in mathematics and the area of software engineering. Presently he cooperates training and helping primary and secondary school teachers to understand and teach technological knowledge to their students, imparting different courses and seminars. His leading ambition is becoming a lecturer, and he is enthusiastic in learning.

Sandra Bräuer

Sandra Bräuer is a Primary Education teacher with English mention, by the University of Deusto since 2016. Has studied a master’s degree in innovative education in Carlos III University, and some courses about Flipped Classrooms, PBL (problem-based learning), project-based learning, GBL (game-based learning), scape rooms in primary education, for example. Actually, Sandra works in Deusto Learning Lab as a researcher assistant, with InspiraSTEAM project, OSOS (Open Schools for Open Societies) project or Trastea project.

Aitor Ugarte
Aitor Ugarte is studying a Bachelor's Degree in Computer Engineering at the University of Deusto. Since September 2017 he collaborates as a Scholar in Learning research team in the following tasks:

-Handling Wordpress for the official website.
-Development and design of the personal website (mlguenaga).
-Development of COMPUS, an application for mobile devices, with Ionic
-Give workshops to school children during the DeustoForum event (Kodetu, Scratch and App Inventor).
-Management of all the data referring to the publications and projects in which the members of the team have participated.
Pablo Espeso
Pablo Espeso Tascón holds a degree in Computer Science Engineering (Universidad de Valladolid, 2013) and a Master's degree in Educational Research (UVa, 2016). He has been Head of Facilitators at the Young Programmers Club (CJP @ UVa, 2011-2017), and since 2005 has worked as editor in spanish digital magazines, like Xataka (gadgets and technology), Xataka Móvil (world of mobile phones and smartphones) and Educación 3.0 (innovation and resources for education), among others. His main field of interest is educational programming and coding; he is currently involved in OSOS (Open Schools for Open Societies) project.
Cristian Olivares-Rodríguez
Cristian Olivares-Rodríguez is a Computer Scientist at Catholic University of Concepción (Concepción, Chile, 2006) with a specialization in pattern recognition applied to documents categorisation. Also, he obtained a Master in Computer Vision and Artificial Intelligence at Autonomous University of Barcelona (Barcelona, Spain, 2010) related to textures analysis. Additionally, he obtained a PhD. in Engineering at University of Deusto. He is interested on modelling of human behavior by means of patterns recognition, with applications in education and in heuristic problems.