2017
Eguiluz, Andoni; Guenaga, Mariluz; Garaizar, Pablo; Olivares-Rodriguez, Cristian
Exploring the progression of early programmers in a set of computational thinking challenges via clickstream analysis Journal Article
In: IEEE Transactions on Emerging Topics in Computing, 2017, ISSN: 2168-6750.
Abstract | Links | BibTeX | Tags: Computational Thinking, computer science education, visual programming
@article{Eguiluz2017b,
title = {Exploring the progression of early programmers in a set of computational thinking challenges via clickstream analysis},
author = {Andoni Eguiluz and Mariluz Guenaga and Pablo Garaizar and Cristian Olivares-Rodriguez },
url = {https://ieeexplore.ieee.org/abstract/document/8093668/},
doi = {10.1109/TETC.2017.2768550},
issn = {2168-6750},
year = {2017},
date = {2017-11-01},
journal = {IEEE Transactions on Emerging Topics in Computing},
abstract = {In recent years, many initiatives have aimed to develop basic computational thinking skills. Despite the popularity of online platforms for early programmers, we still lack detailed information to analyze how these skills are acquired. In the present study we analyzed clickstream data from 3,355 participants enrolled in several Computational Thinking workshops using Kodetu, an online platform with fine grained logging features. Participants used Kodetu's coding blocks to solve challenges of increasing difficulty while we gathered their clickstream in the platform. Here, we present our findings after evaluating these data in regards of participants' characteristics (age, sex, previous knowledge), similarity with previously submitted solutions, and degree of discrepancy from the optimal solution. To facilitate collaboration with other researchers in this area, we released our dataset under an open license. To the best of our knowledge, this is the largest Computational Thinking-related datasets publicly available.
},
keywords = {Computational Thinking, computer science education, visual programming},
pubstate = {published},
tppubtype = {article}
}
Garcia-Zubia, Javier; Angulo, Ignacio; Uriarte, I.; Martinez-Pieper, G.; Hernández, U.; Orduña, Pablo; Rodríguez-Gil, L.
RoboBlock: A Remote Lab for Robotics and Visual Programming Conference
4th Experiment@ International Conference, exp'at 2017, IEEE, Faro (Portugal), 2017, ISBN: 978-1-5386-0811-1.
Abstract | Links | BibTeX | Tags: Remote Labs, robotics, visual programming
@conference{Garcia-Zubia2017b,
title = {RoboBlock: A Remote Lab for Robotics and Visual Programming},
author = {Javier Garcia-Zubia and Ignacio Angulo and I. Uriarte and G. Martinez-Pieper and U. Hernández and Pablo Orduña and L. Rodríguez-Gil},
url = {http://ieeexplore.ieee.org/document/7984373/?reload=true},
doi = {10.1109/EXPAT.2017.7984373},
isbn = {978-1-5386-0811-1},
year = {2017},
date = {2017-06-01},
booktitle = {4th Experiment@ International Conference, exp'at 2017},
pages = {109-110},
publisher = {IEEE},
address = {Faro (Portugal)},
abstract = {Robotics is part of K12 curricula in different subjects and countries because it is exciting and formative. To teach, the teacher and the school need a laboratory with robots, and this is a challenge because they are not cheap and they need to be maintained. In this scenario the use of a remote lab for robotics is a good solution. There are several remote labs for robotics, the main advantage of RoboBlock is that it offers in the same interface the robot and a visual tool based on Blockly to program the robot.},
keywords = {Remote Labs, robotics, visual programming},
pubstate = {published},
tppubtype = {conference}
}