PhD in computer engineering, she is lecturer at the Engineering Faculty - University of Deusto (1998) and director of Deusto LearningLab group (2011). She obtained her PhD with the thesis “Integral Accessibility of Digital Resource Centers for People with Visual Disability”. Her research interests focus on the innovative use of technology in STEAM education, learning analytics and game-based learning. She teaches subjects related to computer programming, human-computer interaction and information visualization.
Pablo Garaizar holds a PhD in Computer Engineering and a BSc in Psychology. He splits his work day at University of Deusto between Faculty of Engineering and Deusto Learning Lab research unit. As a lecturer, he is specialized in GNU/Linux, computer networks and web development, but he is also actively involved in research projects regarding causal learning processes, Internet-based research, and exploring new ways of using Information and Communication Technologies to enhance learning processes at Deusto Learning Lab research unit. His work has been published in journals that combine Computer Engineering and Psychology such as Behavior Research Methods, Computers in Human Behavior, Frontiers in Human Neuroscience, Thinking Skills and Creativity, or Soft Computing.
Andoni Eguíluz is researcher and lecturer at Engineering Faculty at the University of Deusto (Bilbao, Spain) since 1991. Fellow of the Advanced Study Program of MIT, 1996. Teaching subjects related to software development & design, videogames, multimedia and compilers. Actually researching and working on projects related to technology & audiovisual contents oriented to education, games, multimedia & technology innovation. Director and developer of hundreds of software projects. Creator and CEO of a commercial company for social applications of technology (2004-2012). He is also promoter of projects for women and technology as Ada Byron Award to Technologist Woman, or Inspira mentoring program for girls.
Oihane Zarate is research assistant at Deusto Learning Lab. Graduated from Telecommunications Engineering department at the University of Deusto (Bilbao, Spain) in 2016. She works on projects related to the STEAM (Science, Technology, Engineering, Arts and Mathematics) areas promotion in education, preparing and providing training to pre-university students and teachers in different disciplines like educational robotics and programming and digital culture. Her main interest is focused on computational thinking development and innovative use of technology in schools. She is also involved in several European projects such as NextLab or PLATON.
Iratxe Menchaca PhD in Education (2019). She got a degree in Pedagogy at the University of Deusto (Bilbao, Spain) in 2005. She is researcher at Deusto Learning Lab since 2011 and works on the educational design of learning objects and as pedagogical consultant in several projects such as NextLab, Platon, IDiverSE, MissToHit or MakeWorld. Her research areas include innovative use of technology in education, learning analytics, instructional design, competence assessment, and the integration of games and mobile devices in education. She has experience as educational consultant, on-line tutor and responsible for the management, programming and evaluation of sociocultural activities.
Olga Dziabenko is an instructional designer at the Deusto LearningLab group. Her research skills and interests include development and implementation of innovative learning and teaching scenarios. She is a leader and principal researcher of numerous European projects (Horizon2020, FP7, Erasmus+, and so on.) for incorporating technology enhance methodology in curriculum of secondary and higher education sectors. She is the editor of the research work “IT Innovative Practices in Secondary Schools: Remote Experiments” as well as the author of papers in various e-learning and computer science conferences and journals. Olga received M.Sc. in Physics from Moscow Institute of Physics and Technology (Russia).
Javier García Zubía holds a PhD in Computer Engineering at the University of Deusto and currently he is lecturer on it. His teaching area focuses on digital electronics and programmable logic devices (FPGA, SoC). In research his works focuses mainly on Technology Enhanced Learning, and more specifically in the area of remote laboratories. This work has allowed him to participate in international projects Go-Lab in FP7 and Next-Lab in H2020 and others), edit books focused on remote experimentation (Using remote labs in education and others) and publish journals and conferences of international impact (IEEE Trans. On Industrial Electronics, IEEE Trans. On Education and others). The WoS database references 62 published works and assigns an h-index of 6.
María Pérez Torres is studying in the third year of Industrial Design Engineering at the University of Deusto. She is currently working at the Deusto LearningLab on the project Inspira STEAM. Not only does she expect to learn from this experience, but she also wants to improve her working and management skills. In addition, she is interested in how an idea of a product is improved and developed so as to become a real product in the market.
Usue Macías Calleja is currently in her third year of Industrial Design Engineering at the University of Deusto. She works on the Inspira STEAM project in the Deusto LearningLab department. When he was given this opportunity he welcomed it with enthusiasm. She considers it a way to train herself both professionally and personally. She is motivated by the idea of creating and developing work for real purposes.
Irene Montserrat is attending the first year of the double degree in Computer Engineering and Industrial Electronics and Automation at the University of Deusto. She is currently participating in the Inspira STEAM project in the Deusto LearningLab department. Irene is excited to work on this project to encourage girls to study degrees like hers. She is interested in learning more about social projects so that she can launch her own in the future.
Idoia Bergera is currently in her first year of a double degree in Computer Science + Industrial Electronics and Automation at the University of Deusto. She has recently started working at the Deusto's University Inspira STEAM project, which tries to inspire young girls to explore the scientific-technological field. Idoia is also interested in innovation and technology and wants to improve people's lives with them.